Final Instinct Game

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Killer Instinct is an online SNES game that you can play at Emulator Online. This free Super Nintendo game is the United States of America region version for the USA. Killer Instinct is a single title from the many skill games, fighting games and action games offered for this console. Eyedol is the final character of Killer Instinct: Season Three. In the game's story, he was once a human warrior who was chosen by the Ichoreans to be one of the Watchmen of the Gods. Eyedol protected the Earth from an invasion by Gargos, taking some of his powers and sending him back to the Astral Plane. FINAL BOSS in EVERY RESIDENT EVIL GAME AND THEIR FINAL FORM (Main Games) In Order Part 1 - Duration: 32:20. GetRektNoob 1,535,315 views.

Killer Instinct
Developer(s)
  • Double Helix Games (season 1)
  • Iron Galaxy (seasons 2–3)
Publisher(s)Microsoft Studios
Director(s)
Producer(s)Michael Willette
Designer(s)
  • David Verfaillie
  • Adam Heart
  • James Goddard
Artist(s)
Composer(s)
  • Mick Gordon (seasons 1–2)
  • Atlas Plug (season 3)
  • Celldweller (season 3)
SeriesKiller Instinct
Platform(s)Microsoft Windows, Xbox One
Release
      • WW: November 22, 2013 (digital)
      • NA: September 23, 2014
      • AU: October 9, 2014
      • EU: October 10, 2014
      • WW: September 23, 2014 (Ultra)
      • NA: October 15, 2014
      • WW: March 29, 2016
Genre(s)Fighting
Mode(s)Single-player, multiplayer

Killer Instinct is a fighting video game, the third in the Killer Instinct series, developed by Double Helix Games, Iron Galaxy and Rare under supervision of Ken Lobb,[1] and published by Microsoft Studios, released as a free-to-playlaunch game for the Xbox One in 2013. The game is a reboot of the series, though some plot elements from Killer Instinct and Killer Instinct 2 have been retained. Development of the game involves individuals with histories in fighting games on both the developmental and competitive sides. It received positive reviews for its mechanics and engine, but was criticized for its initial lack of content. A second season of characters was released between 2014 and 2015. A third season, along with a port of the game for Windows 10, was released in 2016.[2]

  • 2Plot and characters

Gameplay[edit]

The gameplay in Killer Instinct retains its traditional combo-based mechanics. The basic elements of combos are Openers, special attacks that start combos; Auto-Doubles, button presses following special attacks that create automatic hit sequences; Linkers, required to join several auto-doubles together; Enders, a sequence which finalizes the combo with increased damage; and Manuals, attacks chains entered outside of the traditional combo structure. Like in previous titles, players can finish their opponent using an Ultra Combo, an automatic sequence of attacks that can only be used to end a match. Season Two later added Stage Ultras, environmental finishing moves that can be triggered on specific stages.[3] The game also features the return of Combo Breakers, attacks that can interrupt an opponent's combo when executed properly, as well as the new addition of Counter Breakers, which can cancel out an opponent's Combo Breaker while leaving the character vulnerable if improperly performed. Players who fail their Combo Breaker attempt or are attacked with a Counter Breaker enter a Lockout state, preventing another breaker from being attempted for three seconds or until the combo ends. The Season Two update added the ability to use Combo Breakers and Counter Breakers even while airborne, as well as an 'Aerial Recapture' option that allows certain characters to attack opponents in the air and pull them down to the ground to continue their combos. A two-segmented meter enables the use of 'Shadow' moves that have upgraded hit properties and can cause more damage and combo hits, though certain characters' meters function differently. All characters can use a Shadow Counter technique while blocking to instantly cancel into a shadow attack.

Another new feature to the Killer Instinct gameplay is the addition of 'Instinct Mode'. By filling up a secondary bar beneath the character's lifebar, each character can trigger a unique enhancement for a limited period, such as Glacius covering himself in ice armor for better damage resistance, or Thunder's dash becoming invincible and moving farther. The enhancements are built around complementing the character's playstyle traits. Instinct Mode can be used to perform an instantaneous cancel during a combo and also reset the 'knockdown value', a meter that appears during a combo that determines how close the combo is to being automatically ended by the game. Instinct Mode can also be used to stop an Ultra Combo in order to chain it to other moves and even into another Ultra for an even more stylish finish than a simple Ultra Combo can provide. An update in February 2017 brought the return of the series' 'Ultimate' attacks, cinematic finishing moves for certain characters that can be used in place of an Ultra Combo.

Killer Instinct features an in-depth 'Dojo' tutorial mode that not only introduces new players to Killer Instinct's systems, but also the basics of fighting game gameplay up through the intermediate and higher levels. A training mode is also included, which features a recordable CPU dummy, in-game frame data, as well as viewable hit-boxes.

The game's online multiplayer features a monthly tier-based ranked league. Four tiers are available, named Bronze, Silver, Gold and Killer. After first reaching the landing page, a player plays 10 qualifying matches to determine their initial tier placement on the ladder system. Afterwards, players only play against other players of the same tier until they rank up. 'Killer vs. Killer' matches feature a best '2-out-of-3' match setup. After each month, the Killer tier is reset and the top 32 Killer players at the end of the month are rewarded PRO Status, which immortalizes them in that month’s leaderboards, in addition to unlocking special 'Player Card PRO' stars.[4] The game's online netcode, developed with assistance from the creator of GGPO, is based on GGPO-style rollback functionality.[5][6]

Killer Instinct also features the 'Shadow Lab', a mode that studies how a player plays the game and then uses that information to create a 'Shadow' fighter, an AI for any character which is specifically based on that player's playstyle and techniques for that specific character, complete with that player's gameplay mannerisms and flaws. Players can create Shadows to play against other players online, even when the player is not present. Shadows attempt to adapt to fights the way their owner would. Shadows for a player's specific character grow stronger the more that player plays.[7]

An additional single player mode, 'Shadow Lords', was added to the game via a free update on September 20, 2016. Serving as the story mode to Season Three, Shadow Lords requires players to assemble a team of three playable characters and choose between a series of procedurally-generated scenarios and battles against Gargos's mimic fighters, similar to a roguelike. Winning these battles will grant the player additional rewards, including items that provide temporary stat boosts when used, Guardians that provide new abilities when equipped such as parrying and armor, and exclusive character skins. Defeating certain opponents will also allow players to remove abilities and effects from Gargos, making him easier to defeat in the mode's final battle. Rewards are carried over between playthroughs of Shadow Lords, and additional content was added to the mode via several updates following its launch. An accompanying multiplayer mode allows players to use their items and guardians earned in Shadow Lords during online player battles.[8]

The game features the ability to unlock and use retro Killer Instinct music in the game's training mode, as well as character accessories and classic costumes for use in place of characters' standard appearances. Chris Sutherland, the announcer from the first two Killer Instinct titles, is featured as an optional announcer available for use, while original Killer Instinct art director Kevin Bayliss designed a set of eight costumes for the game's second season.[9][10] The game uses Kinect's facial recognition software to save players' personalized game settings.[11]

Killer Instinct runs at 90 FPS (frames per second) while rendering at 60 FPS in order to make both offline local and online play more fluid.[12] Killer Instinct's input lag is limited to 81 milliseconds (compared to 122 ms for Street Fighter V for PlayStation 4, 89 ms for Guilty Gear Xrd -SIGN- for PS4, and 105 ms and 107 ms for the Xbox One and PS4 versions of Mortal Kombat X, respectively).[13]

Plot and characters[edit]

The game is a reboot of the series' fiction, though several elements of the prior games' plots, such as a previous Killer Instinct tournament and Jago and Orchid's knowledge that they are siblings, have been retained.[14] Arcade Mode in Season One features story-based campaigns for each character, culminating in a final battle with Fulgore. Fulfilling certain conditions allows players to access a secret battle against Shadow Jago in its place. Season Two added 'Rivals' Story Mode, an expanded campaign that continues after the events of Season One, with more story content and unique sequences of opponents for each character. Like Killer Instinct 2, the game features multiple endings in Season One based on the player's actions, with multiple cinematic sequences in both story modes.

The game features twenty-nine playable characters, with twenty-four characters spread across three 'Seasons' of content and five additional characters exclusively available separately or via special offers. The roster includes every playable character from the previous Killer Instinct titles, along with several new characters and a small number of guest characters from other franchises. For the first two seasons, each character was given an accompanying stage, while only four stages were added in Season Three.[10][15][16]

Season One[edit]

  • Jago – Killer Instinct (1994): Suffering a crisis of faith following the discovery that the Tiger Spirit guiding him was actually Gargos, Jago now seeks to purge himself of whatever remnants of Gargos remain within him.
  • Sabrewulf – Killer Instinct (1994): Still trying to regain his humanity, Sabrewulf has almost completely submitted to his feral side and torn out his cybernetic implants, restoring his arms through the use of dark arts and developing an addiction to the medicines and artifacts used in the process.
  • Glacius – Killer Instinct (1994): Glacius has landed on Earth to recover his alien technology before it can fall into the wrong hands, while also searching for the thief who stole his ship's power core after landing.
  • Thunder – Killer Instinct (1994): Having learned that his brother Eagle was killed in the first Killer Instinct tournament but not knowing how or why, Thunder seeks to locate Eagle's remains and finally receive closure.
  • Sadira – Killer Instinct (2013): Sadira and her assassins are ordered by ARIA to hunt and kill the former competitors of the Killer Instinct tournament. ARIA also tells her to 'prepare the way' by taking Glacius's power core and using it to open a dimensional rift.
  • Orchid – Killer Instinct (1994): Having been disavowed by her agency, Orchid emigrates to Eastern Europe to establish a rebel group, and fully commits herself to exposing and eliminating UltraTech.
  • Spinal – Killer Instinct (1994): Resurrected by an artifact known as the Mask of the Ancients, Spinal seeks to find the mask so as to remove the curse causing his immortality and allow him to finally rest in peace.
  • Fulgore – Killer Instinct (1994): A new Fulgore prototype is constructed to protect UltraTech from its enemies, but it begins to develop self-awareness due to the residual memories of the human mind used in its construction.
  • Shadow Jago[A]Killer Instinct (2013): A sinister version of Jago under the possession of Omen, who later manifests as his own being and acts as Gargos's minion.

Season Two[edit]

  • T.J. Combo – Killer Instinct (1994): Having lost his cybernetic implants and been scorned by the public after they are exposed, T.J. seeks to get revenge on UltraTech and earn redemption.
  • Maya – Killer Instinct 2 (1996): After UltraTech's attack on her hidden city wipes out her clan and releases Kan-Ra, Maya sets out to destroy him once and for all.
  • Kan-Ra – Killer Instinct (2013): Freed from imprisonment during the attack on the Night Guard's city, Kan-Ra now seeks to restore his power and control the world.
  • Riptor – Killer Instinct (1994): A new line of Stalker units augmented with cybernetics and led by Riptor is developed by Ultratech to operate in conditions not suitable for their Fulgore line.
  • Omen[B]Killer Instinct (2013): Now able to manifest on the mortal plane thanks to his time spent in Jago's body, Omen seeks to herald the return of his master Gargos, destroying all who would oppose them.
  • Aganos – Killer Instinct (2013): Given the task of finding and killing Kan-Ra thousands of years ago, Aganos continues to pursue him, hoping to one day fulfill his master's last request.
  • Hisako – Killer Instinct (2013): When UltraTech desecrates her grave, Hisako's spirit is reawakened, and she seeks vengeance on those who disturbed her rest.
  • Cinder – Killer Instinct (1994): When he is caught trying to steal Ultratech secrets, Ben Ferris is forced to serve ARIA, being transformed into the half-alien Cinder.
  • ARIA – Killer Instinct (2013): Deciding that humanity has become weak and vulnerable, ARIA decides to force human evolution by any means necessary.

Season Three[edit]

  • Rash – Killer Instinct (2013): A guest character from the Battletoads franchise. An anthropomorphic toad who can transform his body in order to do damage.[2]
  • Kim Wu – Killer Instinct 2 (1996): Chosen by her family's guardian dragon spirit, Kim Wu takes up her ceremonial nunchaku and trains to prepare for Gargos's invasion.[17]
  • Arbiter – Killer Instinct (2013): A guest character from the Halo franchise. A proud warrior of the Sangheili race.[18]
  • Tusk – Killer Instinct 2 (1996): Granted immortality millennia ago, Tusk is tasked by the gods with stopping Gargos.[17]
  • Mira – Killer Instinct (2013): Transformed into a vampire, Mira is ordered to retrieve an artifact that will aid in Gargos's return.[19]
  • Gargos – Killer Instinct 2 (1996): Trapped in another dimension for millennia, ARIA's machinations allow Gargos to finally reach Earth.[20]
  • General RAAM – Killer Instinct (2013): A guest character from the Gears of War franchise. A military leader of the Locust horde.[21]
  • Eyedol – Killer Instinct (1994): The only one to pose a threat to Gargos before being slain, Eyedol is resurrected by Kan-Ra but proves too powerful to control.[22]

Post-Season Three[edit]

  • Kilgore – Killer Instinct (2013): An Ultratech prototype abandoned in favor of the Fulgore line, Kilgore is reactivated to help fight against Gargos.[23]
  • Shin Hisako – Killer Instinct (2013): Granted her father's guardian katana, Hisako's spirit is purged of her vengeance, freeing her from the bonds of her grave.[24]
  • Eagle – Killer Instinct (2013): After years of imprisonment and experimentation, Eagle is finally freed from Ultratech's clutches.[25]
  1. ^Not available as part of a season character bundle. Secret final boss in Season One arcade mode.
  2. ^Exclusive for those who purchase the Season Two Combo Breaker Pack or Ultra Pack

Development[edit]

For many years after Killer Instinct 2's 1996 release, rumors of a possible follow-up continued to swirl around the Internet. In March 2010, Ken Lobb, Microsoft Studios creative director and co-designer of the original Killer Instinct games, announced that they are not working on Killer Instinct 3, but may some day bring the gameback.[26] In July 2010, Lobb said Rare wants to make Killer Instinct 3.[27] Rare studio manager Mark Betteridge said that Rare would like to bring Killer Instinct to the Xbox Live Arcade.[28] In an August 2012 interview, Rare veteran Donnchadh Murphy said, 'We all wanted to make KI3, but Microsoft [was] more interested in broadening their demographic than making another fighting game. So it never got made, I doubt it ever will.'[29]

In September 2012, Microsoft applied for renewal of the Killer Instinct trademark.[30] In an October 2012 interview, Rare veteran Lee Musgrave, who was the former head of art at Rare, spoke on the issues of making Killer Instinct for XBLA: 'We came close to firing off a conversion of Killer Instinct a few times, but there were licensing obstacles to that, and it never really had enough perceived interest to push it forward.'[31] In December 2012, Microsoft's renewal for the Killer Instinct trademark was rejected by the United States Patent and Trademark Office due to the possibility of the game being confused with the unrelated TV series of the same name that lasted for one season in 2005.[32][33] Microsoft had six months to respond to the ruling.[34][35] The trademark dispute was settled when Microsoft and Fox reached an agreement in April 2013.[36][37]

A showing of the game's demo version at the Electronic Entertainment Expo 2013

At the Electronic Entertainment Expo 2013, Microsoft and Double Helix Games announced Killer Instinct exclusive for the Xbox One.[38][39]Rare was also involved in the development.[40] A trailer showed the series' mainstays Jago, Sabrewulf and Glacius. Ken Lobb said more characters would be announced at upcoming events such as Evolution Championship Series 2013, during which Chief Thunder's return was teased.[41][42] Two polls conducted by Double Helix asked fans what characters they would like to see return.[43][44] The development team also expressed a desire to introduce brand new characters into the franchise, particularly female ones.[45]

Development of the game involves individuals with histories in fighting games on both the developmental and competitive sides. They include former Capcom developer and Weaponlord co-creator James Goddard and former competitive player and tournament organizer Adam 'Keits' Heart as combat designers, former Street Fighter developer and Weaponlord co-creator Dave Winstead as character designer, competitive Street Fighter player Campbell 'Buktooth' Tran as a producer, and former Tekken community manager Rich 'FilthieRich' Bantegui and tournament organizer Alex Jebailey as community managers.[6][46][47][48][49][50]

A live demonstration of the title at E3 2013 between producer Torin Rettig and Xbox community manager Ashton Williams was poorly received by a number of bloggers, journalists and developers, including Jonathan Blow.[51] The demonstration had the two competing against one another and exchanging banter in a manner that some viewers interpreted as scripted and alluding to rape.[51] Williams later commented that the dialogue was unscripted and no ill intent was meant on the part of either individual.[52] Nevertheless, Microsoft's Phil Spencer issued an official apology stating in part that at Microsoft 'bullying and harassment of any kind is not condoned and is taken very seriously.'[51]

Following the announcement that Double Helix Games had been purchased by Amazon, Microsoft confirmed that support for Killer Instinct would continue, later announcing Iron Galaxy Studios as the developer of its Season Two content.[53][54] A port of the game for Windows 10 was announced at E3 2015; the PC version was developed in-house by Iron Galaxy and supports cross-play and cross-buy with the Xbox One version.[55]

At Gamescom 2015, a third season was announced, which released in March 2016 alongside the PC version; Rash from the Battletoads series was also announced as a playable character for Season Three, and was made available to existing Killer Instinct players or owners of the Rare Replay compilation for a brief test period prior to the season's launch.[2][56] The second guest character is the Arbiter from Halo, announced at the 2016 Halo Regional World Championships.[57] The final guest character, Gears of War's General RAAM, was announced during Microsoft's E3 2016 press briefing and released following the presentation's conclusion.[58]Mick Gordon, the composer for the first two seasons, did not return for Season Three, with Atlas Plug and Celldweller assuming the role in his stead.[59]

On September 28, 2017 a new Windows version of the game was released via Steam. This version of the game includes all downloadable content and adds support for Windows 7. Players on Steam can also play users on both Xbox One and Windows 10 in Exhibition matches, Lobbies, and Shadow Lords multiplayer, expanding the number of Killer Instinct players to over 10 million.[60]

Release[edit]

Killer Instinct was released on November 22, 2013, as a free-to-play game that includes all available game modes but only one playable character, with the ability to purchase additional fighters individually. The sole playable character in the free version rotates on a regular basis.[61]Season Two was released on October 15, 2014, and Season Three was made available for pre-order March 18, 2016, then released later that month on March 29.[10][16][62][63]

Players who purchased a 12-month Xbox Live subscription during the launch of the Xbox One received access to Shadow Jago, a variation of Jago with the same moves but unique voice and visual effects. The character was later integrated as a secret boss, given unique moves and properties not accessible by the playable version.[64] In May 2015, Microsoft began a fundraising campaign to raise money for supporting Killer Instinct tournaments, making Shadow Jago available for purchase for two weeks as an incentive.[65] The fund ultimately raised $100,000 in three days; as a result of its success, Iron Galaxy confirmed that they would be updating Shadow Jago later in the year, giving him the moves used by his boss incarnation. The new version of Shadow Jago was released December 4, 2015, and was made available for general purchase between December 18 and January 15, 2016,[66] then permanently available on April 5, 2016.[67]

While most characters can be purchased separately, Killer Instinct also offers season-based character bundles for a discounted price; these bundles will unlock each character from the season as they are completed, allowing players to access them two weeks before they are released to the general public. Each season offers a 'Combo Breaker Pack', which includes all eight characters for that season, as well as an 'Ultra Edition', which includes the same 8 characters as well as their respective retro costumes and premium accessories. The character Omen is only available as part of the Season Two bundles and is not available for separate purchase, while Shadow Jago is not included as part of any bundle release. Each season's Ultra Edition bundle also includes a unique bonus: Season One and Season Two include digital Xbox One ports of the arcade titles Killer Instinct and Killer Instinct 2 respectively, while Season Three offers additional colors for its 8 new characters and a double XP booster. A 'Supreme Edition' was released alongside Season Three, containing all the content featured in the three Ultra Editions, with the exception of Killer Instinct Classic and Killer Instinct 2 Classic for the PC release. Players who purchased the Season 3 Ultra Edition or the Supreme Edition within a limited window received 18,000 'KI Gold' currency for use in the in-game store.[68]

A retail version of Killer Instinct was released on September 23, 2014. This physical release includes all the content included in the Season One Combo Breaker Pack, as well as early access to Season Two fighter T.J. Combo.[69] An official arcade stick made by Mad Catz was released to coincide with the game's launch.[70] Beginning in 2016, a series of collectible character figures was released by Ultimate Source, with each figure including a code to unlock an exclusive in-game color for their respective character.[71][72]Dynamite Comics published a Killer Instinct comic book miniseries, written by Ian Edginton with art by Cam Adams. Set after the events of Season Three, the miniseries ran for six issues from September 2017 to April 2018.[73] A trade paperback of all six issues was released on September 11, 2018.[74]

A second retail release, Killer Instinct: Definitive Edition was released on September 20, 2016 for Xbox One. This release includes all the content and characters featured in the digital Supreme Edition bundle, along with additional behind-the-scenes content, a soundtrack disc, and early access to gold and silver character colors for Gargos. Following the release of the Steam version, all Definitive Edition owners received every downloadable skin pack and the Post-Season 3 characters for free.[75]

Soundtrack[edit]

The soundtracks for Seasons One and Two were composed by Mick Gordon, and Season Three by Celldweller and Atlas Plug, based on the originals by Graeme Norgate and Robin Beanland. A double-album set, containing the official Season One soundtrack and the Killer Cuts album, was released digitally on October 14, 2014.[10] A second double-album set, including the Season Two soundtrack and the Killer Instinct Gold Cuts album, was released on August 4, 2015. The soundtrack to Season Three was later released on October 25, 2016.[76] Singles for the themes of Killgore, Shin Hisako and Eagle were released on August 25, 2017.[77] A digital compilation of all the soundtracks was released via Steam on September 27, 2017, alongside the game's release on the platform.[78]

Killer Instinct: Season One Soundtrack + Original Arcade Soundtrack
No.TitleMusicLength
1.'Touch me and I'll break your face (feat. Ali Edwards)' (Orchid's theme)Mick Gordon5:49
2.'The Instinct'Mick Gordon6:54
3.'Hinnamatoom' (Thunder's theme)Mick Gordon5:52
4.'Warlord' (Spinal's theme)Mick Gordon6:27
5.'The Tiger Warrior' (Jago's theme)Mick Gordon5:04
6.'Type-03' (Fulgore's theme)Mick Gordon5:23
7.'Shatterhail' (Glacius' theme)Mick Gordon4:45
8.'Ballet of death' (Sadira's theme)Mick Gordon5:13
9.'Lycanthropy' (Sabrewulf's theme)Mick Gordon9:17
10.'The End'Mick Gordon2:59
11.'The Way U Move [SeamlessR Remix]'Robin Beanland4:32
12.'K.I. Feeling (Original Arcade Soundtrack) (feat. Faye Newborough)'Robin Beanland3:45
13.'The Way U Move (Original Arcade Soundtrack) (feat. Faye Newborough & Chris Sutherland)'Robin Beanland3:58
14.'Controlling Transmission (Original Arcade Soundtrack)'Graeme Norgate3:54
15.'Oh Yeah (Original Arcade Soundtrack) (feat. Ken Lobb)'Graeme Norgate3:21
16.'It's A Jungle (Original Arcade Soundtrack)'Robin Beanland3:05
17.'Do It Now! (Original Arcade Soundtrack)'Graeme Norgate3:57
18.'Full Bore (Original Arcade Soundtrack)'Graeme Norgate3:16
19.'The Instinct (Original Arcade Soundtrack)'Robin Beanland4:55
20.'Yo Check This Out! (Original Arcade Soundtrack)'Robin Beanland1:35
21.'Freeze (Original Arcade Soundtrack)'Robin Beanland2:11
22.'Trailblazer (Original Arcade Soundtrack)'Robin Beanland1:51
23.'Tooth & Claw (Original Arcade Soundtrack)'Robin Beanland3:08
24.'Ya Ha Haa (Original Arcade Soundtrack)'Robin Beanland3:01
25.'Rumble (Original Arcade Soundtrack)'Robin Beanland2:11
26.'The Extreme (Original Arcade Soundtrack)'Robin Beanland2:31
27.'Humiliation (Original Arcade Soundtrack)'Robin Beanland0:39
Killer Instinct (Original Game Soundtrack), Season 2
No.TitleMusicLength
1.'I'm Back (to Rise!) (feat. Omega Sparx)' (T.J. Combo's theme)Mick Gordon8:50
2.'Village of Whispers (feat. Erika Mariko Olsen)' (Hisako's theme)Mick Gordon7:16
3.'Inferno (feat. LittleVMills)' (Cinder's theme)Mick Gordon7:16
4.'Temperance & Vengeance (feat. Ali Edwards)' (Maya's theme)Mick Gordon8:11
5.'Polemos' (Aganos' theme)Mick Gordon6:42
6.'Sandstorm' (Kan-Ra's theme)Mick Gordon6:02
7.'.execute' (ARIA's theme)Mick Gordon7:30
8.'Hatchery 09' (Riptor's theme)Mick Gordon3:42
9.'Herald of Gargos (feat. Christopher de Leon)' (Omen and Shadow Jago's theme)Mick Gordon8:56
10.'Killer Instinct Title Theme (Vintage Score) (feat. Grant Kirkhope)'Robin Beanland1:18
11.'Character Select (Vintage Score) (feat. Grant Kirkhope)'Robin Beanland0:54
12.'Maya – Game Version (Vintage Score) (feat. Mark Betteridge)'Robin Beanland2:09
13.'Maya – Remix (Vintage Score) (feat. Mark Betteridge)'Robin Beanland5:15
14.'Sabrewulf (Vintage Score) (feat. Grant Kirkhope)'Robin Beanland1:52
15.'Jago – Game Version (Vintage Score)'Robin Beanland2:20
16.'Jago (Vintage Score) (Shakuhachi Remix)'Robin Beanland2:12
17.'Combo (Vintage Score) (feat. Faye Newborough, Kev Bayliss & Team Rare)'Robin Beanland1:39
18.'Tusk (Vintage Score) (feat. Grant Kirkhope)'Robin Beanland1:59
19.'Kim Wu (Vintage Score)'Robin Beanland1:57
20.'Orchid (Vintage Score) (feat. Faye Newborough)'Robin Beanland2:33
21.'Glacius (Vintage Score)'Robin Beanland1:46
22.'Fulgore (Vintage Score) (feat. Grant Kirkhope)'Robin Beanland2:05
23.'Spinal (Vintage Score) (feat. Team Rare)'Robin Beanland2:55
24.'Gargos (Vintage Score) (feat. Grant Kirkhope)'Robin Beanland2:52
25.'Training Mode (Vintage Score)'Robin Beanland6:29
26.'Character Select (Vintage Score) (Alternate Version)'Robin Beanland1:08
27.'Combo (Vintage Score) (Early Demo Track)'Robin Beanland3:09
28.'Maya (Vintage Score) (Early Demo Track)'Robin Beanland1:17
29.'Killer Instinct Title Theme (Vintage Score) (Alternate Version)'Robin Beanland3:20
Killer Instinct Season 3 (Original Soundtrack)
No.TitleMusicLength
1.'A Warrior's Journey'Celldweller and Atlas Plug2:07
2.'The Dragon Spirit' (Kim Wu's theme)Celldweller and Atlas Plug5:19
3.'For the Horde!' (General RAAM's theme)Celldweller and Atlas Plug5:12
4.'Enter the Battletoad' (Rash's theme)Celldweller and Atlas Plug4:25
5.'Kneel to Your God' (Gargos' theme)Celldweller and Atlas Plug5:25
6.'Nocturne in Blood' (Mira's theme)Celldweller and Atlas Plug4:28
7.'The Champion of Sanghelios' (Arbiter's theme)Celldweller and Atlas Plug5:43
8.'Watchman of the Gods' (Tusk's theme)Celldweller and Atlas Plug4:48
9.'A Shattered Eyedol' (Eyedol's theme)Celldweller and Atlas Plug4:59

Reception[edit]

Reception
Aggregate scores
AggregatorScore
GameRankings75% (Season One)[79]
85% (Season Two)[80]
84% (Season Three)[81]
Metacritic73/100 (Season One)[82]
85/100 (Season Two)[83]
86/100 (Season Three)[84]
Review scores
PublicationScore
Edge7/10[85]
EGM6.5/10[86]
GamesRadar+[87]
Giant Bomb[88]
IGN8.4/10[90]
Joystiq[91]
OXM (US)7.5/10[92]
Hardcore Gamer4/5[89]

Season One received fairly positive reception at launch, scoring a 73/100 and a 75% approval rating from aggregate review sites Metacritic and GameRankings respectively.[79][82] Lucas Sullivan of GamesRadar called the gameplay 'accessible enough for a newcomer while still providing the depth that the hardcore scene craves',[87] while Vince Ingenito for IGN enjoyed it more than the original titles, calling it 'fluid, deep, and well informed by the mistakes of its predecessors'.[90]Jeff Gerstmann of GiantBomb stated that the game is 'still ridiculous, the announcer still screams his head off, and the combos are wild.. but actually executing KI's combos is a good time, too, making this download-only fighting game an exciting turnaround for the series.'[88] Chris Carter for Destructoid did not take issue with the game's new pricing model, calling it 'a far cry from an abusive free-to-play scheme' yet still criticized the initial content at launch as 'bare-bones'.[93] Anthony Severino, reviewing for Game Revolution concluded that 'if only there were more of it across more characters that had a story, Killer Instinct would be gold'.[94]

Season Two was more positively received, scoring 85/100 on Metacritic and 85% on GameRankings.[80][83] Season Three was also similarly positively received with Patrick Hancock for Destructoid praising the new addition and overall the development the game had made since its original release, stating that 'Killer Instinct has slowly become one of the most competent fighters in the genre'.[95]

Orchid's theme ('Touch Me and I'll Break Your Face') won 'Best Original Vocal Song: Pop' at the 12th Annual Game Audio Network Guild Awards.[96]

References[edit]

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  94. ^Severino, Anthony (November 26, 2013). 'Killer Instinct (Xbox One) Review – Glory to the Combo'. Game Revolution. Retrieved August 27, 2015.
  95. ^Hancock, Patrick (April 10, 2016). 'Review: Killer Instinct Season 3 (Xbox One) – These cameos aren't killing me!'. Destructoid. Retrieved April 21, 2016.
  96. ^'GANG AWARDS Winners'. Game Audio Network Guild Awards. March 22, 2014. Retrieved March 1, 2016.

External links[edit]

Retrieved from 'https://en.wikipedia.org/w/index.php?title=Killer_Instinct_(2013_video_game)&oldid=917033584'

The following is a list of characters in the Killer Instinct series of fighting games.

  • 1Roster
  • 2Introduced in Killer Instinct
  • 3Introduced in Killer Instinct 2
  • 4Introduced in Killer Instinct (2013)

Roster[edit]

CharacterKIKI2KI (2013)
AganosNoNo2
Arbiter§NoNo3
ARIANoNo2
Black OrchidYesYes1
Chief ThunderYesNo1
CinderYesNo2
EyedolBossNo3
EagleNoNo3+
FulgoreYesYes1
GargosNoBoss3
General RAAM§NoNo3
GlaciusYesYes1
HisakoNoNo2
JagoYesYes1
Kan-RaNoNo2
KilgoreNoNo3+
Kim WuNoYes3
MayaNoYes2
MiraNoNo3
OmenNoNo2
Rash§NoNo3
RiptorYesNo2
SabrewulfYesYes1
SadiraNoNo1
Shadow JagoNoNo1
Shin HisakoNoNo3+
SpinalYesYes1
T.J. ComboYesYes2
TuskNoYes3

Notes[edit]

§ Guest character

Introduced in Killer Instinct[edit]

Black Orchid[edit]

Chief Thunder[edit]

Voiced by: Ken Lobb

Chief Thunder, a Native American chief armed with twin tomahawks, enters the tournament to find out what happened to his missing brother Eagle in the previous year's tournament.

In the series' reboot, Thunder—AKA hinnamatoom—is the grandson of a chief and son of tribal police officers, living on a Nez Perce reservation in Idaho with his brother Eagle. As a teenager, Thunder goes on a vision quest and receives a vision from his spirit animal, a giant crow, telling him he would one day battle an evil monster and should begin training to use tomahawks. In their late 20s, Thunder and Eagle's parents are killed by Ultratech, though the circumstances are covered up. Trying to infiltrate Ultratech, Eagle joins the Disavowed and enters the first Killer Instinct tournament, and is later reported by Ultratech as having been killed in a match, though they refuse to return his body for burial. Grieving and enraged, Thunder attempts to break into an Ultratech plant and is imprisoned, but the plant is later burned to the ground, destroying any evidence regarding his parents' deaths and Eagle's disappearance, and Thunder is framed for arson. Going into hiding in New Mexico for a year, Thunder goes on another vision quest, this time receiving a vision of a metal eagle. Determined, Thunder dons his war paint and enters the second Killer Instinct tournament in the hopes of finding Eagle's remains and receiving closure. Upon discovering evidence that his brother may have been used in the construction of a Fulgore unit, he swears vengeance for the mutilation and begins eliminating Fulgores in a search for Eagle. He later frees Aganos from Ultratech's control, and the two form an alliance, working together to find both Eagle and Kan-Ra.[1]

In 2008, GamesRadar featured him on a list of top seven Native American stereotypes in games as one of three examples of the 'Warrior' stereotype in fighting games.[2] In 2011, Dorkly ranked him the most stereotypical Native American character in fighting-game history.[3] In the 2013 Killer Instinct, his fighting has been revised to be based more heavily around grappling than the other characters. His character design was also revamped to be more culturally sensitive towards Native Americans, with help from a Nez Perce tribesman.[4] In December 2016, a new 'Legend of Thunder' costume was released as part of a game update, designed in direct collaboration with members of the Nez Perce tribe with the intention of being as accurate to Nez Perce tradition as possible.[5][6]

Cinder[edit]

Voiced by: Ray Chase (KI 2013)

Ben Ferris is a convicted criminal who was promised early parole in exchange for participating in Ultratech's chemical-weapons research. As a result of an accident during testing, his body is composed entirely of flame. Now going by the code name Cinder, he is promised a return to his original form if he is able to defeat Glacius in the tournament. However, Cinder ultimately fails to defeat Glacius and is killed.

Cinder returned as part of the second season of Killer Instinct for Xbox One, retconning his backstory. In this version, Ferris is a former military special operative turned career criminal, stealing information and secrets for corrupt corporations. When he receives an expensive contract from rival corporation Trilodyne to steal data regarding Ultratech's top-secret 'Project Cinder', he infiltrates the organization, discovering the project to be of extraterrestrial origin. However, he is caught and exposed by ARIA, who reveals Trilodyne was a front for Ultratech and the assignment was a test of Ferris's abilities. Having spied on Ferris for years to see if he was a worthy candidate for Project Cinder, she offers him an ultimatum: join her or be killed. Ferris agrees, and ends up being the first test subject for Project Cinder. His DNA is spliced with that of Glacius, causing his body to be consumed by plasma energy, though a mask and suit designed by ARIA allows Cinder full control of his powers. Enjoying his new abilities, he now serves as ARIA's lieutenant, working alongside her to fulfill her plans. After eliminating Sadira on ARIA's orders, he is promoted to her second-in-command, and is seen at her side when Gargos's dimension is opened.[7]

Cinder was rather notorious for his overpowered attacks in the original title. His infinite combo (present in early versions of the game) was deemed so problematic, developers had to manually install ROM updates to over 17,000 cabinets in order to remove the bug.[8] In the early development stages of Killer Instinct, Cinder went through multiple name changes, such as 'Meltdown' and 'Pyrotech'.

Eyedol[edit]

Voiced by: Henry Sterchi & Isaac Marshall (KI), Zachary Quarles (KI 2013)

The final boss of the first Killer Instinct, Eyedol is a two-headed, one-eyed ancient mystical warlord who was trapped in a dimensional prison in the distant past. Ultratech releases him to be the final combatant in the tournament. In Killer Instinct 2 Eyedol was trapped in combat with Gargos, the final boss of that game. In Eyedol's ending, he is supposedly found by his mother (as a boy named 'Billy') after going missing in a car crash as a child. However, Eyedol attacks her in a comical manner in a spoof of Blanka's original Street Fighter II ending.

Eyedol is the final character of Killer Instinct: Season Three. In the game's story, he was once a human warrior who was chosen by the Ichoreans to be one of the Watchmen of the Gods. Eyedol protected the Earth from an invasion by Gargos, taking some of his powers and sending him back to the Astral Plane. Eyedol was revered by the humans and crowned king of an empire, but the Astral energy corrupted him, turning him into an ogre and causing him to destroy everything in his path, killing any heroes who tried to stop him. Eyedol was eventually lured by fellow watchman Tusk back to the Astral Plane, where he was imprisoned by the Ichoreans. During Gargos's takeover of the Astral Plane, Eyedol was inadvertently released and sought to challenge Gargos for control of the dimension, but Gargos tricked Eyedol into wearing himself out fighting smaller chimera before engaging him directly, allowing him to overtake Eyedol and split his head in two. However, Eyedol survived as his soul was split into two separate entities. To prevent him from reviving, Gargos removed Eyedol's soul and splits his body into pieces, giving them to his most powerful followers to keep separated. In the present, Kan-Ra retrieves Eyedol's soul and asks the alliance to recover Eyedol's body parts from the Knights of Gargos. He uses them to revive Eyedol in the hopes he will aid the Alliance in defeating Gargos, but Eyedol is beyond the sorcerer's control and resumes his destructive rampage, hoping to draw Gargos out. After several battles, Eyedol is finally convinced to join the Alliance against their common foe.

Eyedol is the only character without an icon on the character-select screen in the first Killer Instinct. In early SNES versions of the game (released only to stores), he was selectable; however, in the arcade and retail SNES versions, he is a secret character who can be played by selecting a specific character (Riptor in earlier arcade versions and Cinder in later arcade and SNES versions) and pressing a combination of buttons before a round begins. He is the only character in the game with no special finishing moves (such as No Mercy moves, Ultra Combos, or Humiliations); however, he compensates with a limited ability to heal. In the reboot, only one of Eyedol's heads is active at any given time, with his moves and abilities changing based on which one is active; the Warrior head uses his weapon like a club, emphasizing close-range physical attacks, while the Mage head uses the weapon to generate lightning and spells, focusing on ranged attacks and battlefield control. The active head will change at random during battle, with players able to force a switch by punching themselves at the cost of some damage, while Instinct Mode will activate both heads at once.

Cheat Code Central included Eyedol in its 2012 list of top ten hidden characters in fighting games, commenting 'Was it balanced? Not really. But we didn't care.'[9]

Fulgore[edit]

Glacius[edit]

Voiced by: Kevin Bayliss (KI, KI2), Jean-Edouard Miclot (KI 2013)

Glacius is an alien who was captured by Ultratech and promised freedom if he wins the tournament. In the end, Glacius defeats Cinder and returns home. In Killer Instinct 2, a distant relative of Glacius from 2,000 years ago who shares his name heeds a distress call, coming to Earth to find his lost brethren and bring them home. Glacius uses three No Mercy moves: one where he becomes a gel-like mass and absorbs the opponent, similar to the Blob (arcade only), one in which he uses his finger as a syringe to inject the enemy with a substance turning them to ice, and one in which he becomes a pool of boiling water in which the enemy drowns.

The original Glacius returns in Killer Instinct for Xbox One, where he is portrayed as a galactic marshal for the Alliance of Worlds, hailing from the Ice Rings of Sokol. Following a distress signal to Earth, where intergalactic criminal Mer'ik Deem had crashed years before in the Roswell UFO Incident, Glacius' ship is shot down by Ultratech and crashes in Patagonia, adapting the ice as his new exoskeleton. While undergoing metamorphosis, his power core is stolen by Sadira, and he becomes determined to catch her and prevent his technology from falling into the wrong hands. Lured into the Killer Instinct tournament, Glacius eventually catches up with Sadira, who uses his genetic code to activate the power core, creating a wormhole and escaping. Realizing the threat it poses, Glacius resolves to find the core's current holder and train to prepare himself should it be used to summon an extradimensional creature. He later infiltrates Ultratech and frees Eagle from his captivity, using his race's technology to augment him. However, as this violates the 88 Decrees, Glacius can no longer return home and instead dedicates himself to destroying Ultratech.[10]

Glacius gets his nickname from his body's icy liquid composition and his ability to shape-shift. He is one of the few characters who retained his original name throughout the game's early development.

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Jago[edit]

Riptor[edit]

Voiced by: Zachary Quarles (KI 2013)

Riptor is a genetically-engineered velociraptor-human hybrid created as a prototype by Ultratech; the tournament tests her abilities as a killing machine. However, she is ultimately defeated by T.J. Combo prior to KI2, but damages Combo's right eye during the confrontation. Riptor has three No Mercy moves: one in which she spits acid on the enemy, a second in which she stabs the foe with her tail, and a third in which she runs at the enemy, eating them.

A new, enhanced Riptor appears as part of the second season of Killer Instinct for Xbox One. Created by Ultratech's military division under ARIA's orders, Riptor is the leader of a pack of cybernetic-enhanced raptors known as Project Stalker, meant to serve as an alternative to the Fulgore line and Cinder project, being able to operate in conditions ill-suited for either. The Stalkers are all augmented using leftover Fulgore technology and human DNA, and bred as assassins to eliminate perceived threats to Ultratech. With initial tests resulting in feral, uncontrollable units, later Stalkers undergo a simulated upbringing through the mind of their creator, Ultratech scientist Dr. Erin Gupte, instilling a pack mentality and familial bonds. Gupte's mind becomes unstable as a result of the mind-sync, however, and she is eventually eaten by her own units. Years later, the Stalker units are ready to be sold to private buyers, but T.J. and Orchid break into a development facility, stealing classified information on Project Stalker and broadcasting it globally, damaging public perception of Ultratech. Under ARIA's orders, Riptor and the Stalkers assault Maya's rebel force, trapping them while ARIA enacts her plan before being called back to headquarters.[11]

Sabrewulf[edit]

Voiced by: Jean-Edouard Miclot (KI 2013)

Count Von Sabrewulf is afflicted with lycanthropy and promised a cure by Ultratech if he wins the tournament. In the sequel, Sabrewulf was captured by Ultratech after being severely injured during the first tournament, and has been driven mad by experimentation. With cybernetic arms, he desperately seeks a cure for his lycanthropy. Sabrewulf fights in his inherited castle with biting and claw attacks and the ability to howl and use his flaming bats (although sometimes they do not flame).

In the reboot, Baron Konrad von Sabrewulf discovers a secret laboratory hidden in the castle he inherited from his parents in Ravensburg, Germany, learning that the Sabrewulf clan was once part of the Night Guard. Prone to addiction, he cuts himself on a werewolf's claw among their trophies in a drunken stupor, inheriting its lycanthropic curse. Transforming, he destroys most of the castle in a rage, inadvertently destroying the formula for a cure with it, and isolates himself. Attempting to remove the curse, he begins experimenting on himself, becoming more feral and developing an addiction to pain-relieving drugs. Luring him with the promise of a cure, Ultratech captures and experiments on him, giving him cybernetic arms and extending his transformations to near permanence, but Sabrewulf breaks free of their control during an early Killer Instinct tournament and escapes, tearing out his mechanical implants and restoring his damaged body parts through dark magic. Briefly gaining control of his lycanthropy, he now seeks a more permanent solution to his curse.[12]

Sabrewulf, who was originally called 'Cyberwulf', was inspired by the antagonist of Rare's 1984 game Sabre Wulf.[13]

Spinal[edit]

Voiced by: Chris Seavor (KI, KI2), David Robert Donatucci (KI 2013)

An animated skeleton, Spinal was reanimated by Ultratech through cell regeneration but destroyed by Chief Thunder in the first tournament; however, Gargos had a Spinal of his own in the past. Spinal fights for vengeance and his freedom. In the first Killer Instinct, Spinal is the third-last opponent in single-player mode; with a sword and shield, he can teleport and change himself into a grayscale version of his opponents during combos.

In Killer Instinct for Xbox One, when he was alive, Spinal was a bandit in ancient Babylon, hired by Kan-Ra to disrupt the King's rule. He is later captured and cursed by an artifact known as the Mask of the Ancients, forcing him to protect the King and obey his every command no matter how suicidal. Eventually, the King orders Spinal to burn himself alive as a final punishment, leaving only his skeleton behind. However, Spinal's will and the mask's magic allows his bones to reanimate, so the King has his remains sealed and orders the mask thrown into the sea. Over the centuries, Spinal gains control of his skeletal body and breaks free of his prison, scouring the bottom of the ocean for the mask, later taking up a pirate's life and sinking all the ships he encounters. He discovers the mask to be in Ultratech's possession, and ARIA offers it to him in exchange for his entry in the Killer Instinct tournament and service to Ultratech, to which he agrees. Spinal gains the mask following the tournament's conclusion, but finds its powers to have been stripped by Gargos. He now seeks to defeat the entity so that he might take its dark powers for his own.[14][15]

Spinal has a quirk: to perform certain moves, he must gather energy—represented by tokens shaped like skulls under his life bar (SNES version) or skulls floating around him (arcade, Gold, and Xbox One versions)—by absorbing opponents' projectile-energy attacks (with his shield in absorbing position) or performing combo breakers. Despite requiring these tokens, his special moves are no stronger than normal special attacks. Spinal can store up to five skull tokens, overloading if he tries to absorb energy for the sixth time. On the sixth attempt he will not block the projectile, and it will cause normal damage and knockdown; he will then be left with one remaining skull.

T.J. Combo[edit]

Voiced by: Patrick Seitz (KI 2013)
Instinct

A former five-time heavyweight boxing champion, Tyler-Johnson 'T.J. Combo' Garrett was stripped of his title and expelled from the circuit when it was discovered that he had been cheating, having secretly had cybernetic enhancements implanted in his arms. Ultratech promises the disgraced boxer that he would be returned to his former glory if he wins the tournament. After his victory against Riptor in the first tournament, which also cost him his left eye, T.J. Combo was sent into the past and fights to return home.

In Killer Instinct for Xbox One, T.J. is born into poverty in Texas and trained to box by his ex-military father. After losing a fight as a teen, T.J. begins cheating to win, but is eventually found out and banned from the league. After dropping out of school and being ejected from the military, T.J. moves to Chicago to reinvent himself, taking a job at a boxing gym to pay for his own training. Ten years later, T.J. becomes the Heavyweight Champion, but falls victim to the superstar lifestyle and neglects his training, losing the title three years later. After his manager flees the country, leaving T.J. in debt, Ultratech offers to install illegal cybernetic augmentations in his arms; desperate to stay on top, T.J. accepts. As a result, T.J. reclaims the title, but realizes he has become a pawn of Ultratech. When ARIA demands he throw a fight against Fulgore during a live exhibition for their customers, T.J. defies her and wins the fight. As punishment, ARIA exposes his enhancements, causing his title to be stripped and T.J. to be banned from boxing for life. Disgraced, T.J. rips the implants from his body and uses his last remaining funds to buy the boxing gym, renaming it the Combo Gym and training young fighters. Later, T.J. is contacted by a member of the Disavowed, who reveals T.J.'s former manager was an Ultratech agent planted to force T.J. into bankruptcy so Ultratech could experiment on him. Seeking both vengeance and redemption, T.J. joins the Disavowed and teams up with Orchid to destroy a Stalker development facility, acquiring classified information on Ultratech's illegal experiments. The two break into the Pinnacle, with T.J. defeating the new Fulgore model protecting the facility, and barely escape as Orchid broadcasts their findings to the world, causing public perception of the company to plummet and Ultratech to go dark. Orchid allows T.J. to take credit for the exposure, and he is once again hailed by the public. He later appears as part of Maya's anti-Ultratech rebel force with Orchid and Jago, barely surviving the attack by ARIA's forces.[16]

In 2012, Complex included him on a list of 25 'douchiest' video game characters, stating 'It was cool when we were awestruck by the arcade, but almost 20 years later it just makes us[..]roll our eyes and suck our teeth.'[17] The character was based on John Parrish (who also performed the motion capture for T.J. Combo in the original Killer Instinct), known for playing Jax in the early Mortal Kombat games.[18]

Introduced in Killer Instinct 2[edit]

Gargos[edit]

Voiced by: Ken Lobb (KI2), Edward Bosco (KI 2013) [19]

Gargos is a demon lord who has returned to the physical world. He was Eyedol's rival, resembling a huge gargoyle who is powerful and can breathe fire. After being locked in combat with Eyedol for thousands of years, Eyedol's summoning and subsequent defeat gives Gargos the chance to begin his conquest anew. Jago's back story in the second installment reveals him to be the 'Tiger Spirit' that led Jago to the first Killer Instinct tournament and did appear in his ending in 1. Like Eyedol in the original game, Gargos may be accessed with a cheat code.

In Killer Instinct for Xbox One, Gargos is one of the Ikkorans, a race of demigods capable of bending reality and creating 'living' beings through force of will, such as his herald Omen. Thousands of years prior, Gargos stages a takeover of the Astral Plane, slaughtering the Ichorean race that opposes him. The realm's native Guardians escape to other dimensions, but seal the Astral plane so that Gargos and his allies would never escape. In the chaos, the imprisoned Eyedol breaks free and challenges Gargos, but Gargos overpowers him, splitting him into many pieces to prevent his resurrection. In the present, Jago is lured by Gargos under the guise of the Tiger Spirit. Upon discovering the truth, he attempts to purge the remains of Gargos's influence from within him. At one point, he is possessed by Omen and turned into Shadow Jago to make him a potential host body for Gargos. However, Jago's will is too strong, and he forces Omen out, creating a new Shadow Jago in the process. Eventually, Kan-Ra is tricked by ARIA into opening a portal to Gargos's dimension, and ARIA defeats Omen, prompting Gargos's forces to emerge from the portal onto Earth. As his form is mortal outside of his own realm, his Mimics begin taking the forms of other fighters, battling ARIA's resistance force and spreading shadow energy from the Astral Plane on Earth, the accumulation of which increases Gargos's power.[20]

Kim Wu[edit]

Voiced by: Abby Trott (KI 2013)

Kim Wu is a 17-year-old East Asian female ninja[21] descended from the people who repelled Eyedol and Gargos. To protect her people, she tries to destroy Gargos. Kim Wu's No Mercy moves are setting her opponents on fire with a blazing shuriken and jumping on them. Kim Wu is also an enemy to Spinal, a soul resurrected by Ultratech.

In Killer Instinct for Xbox One, Kim Wu is a 19-year-old American college student majoring in fashion design. She is the youngest of three children born to a pair of Chinese and Korean immigrants, and was trained from the age of three in nunchaku and Jeet Kune Do by her uncle Philip Yong at the Dragon Academy, her mother's family dojo in Chinatown, San Francisco, before eventually becoming an instructor herself. Shortly before Season 3, Yong passes away, but Kim receives a vision of his ghost, telling her that the Dragon had left him and chosen her and that Kim will one day save the world. At his funeral, Kim learns that Yong had bequeathed her a box, inside which she finds a pair of golden nunchaku. When she touches them, she is visited by the spirit of Yeouiju, the dragon worshiped by her family and one of the Astral Plane's escaped Guardians. Yeo tells her that he has chosen her as his vessel, granting her a dragon tattoo, and explains she must find the Watchman of the gods, as together they can defeat Gargos. Emerging from the vision, she is attacked by Shadow Jago, but Yeo's spirit materializes alongside her and aids her in battle against him. As Hisako appears to recover the defeated Shadow Jago's body, she begins training with Yeo to prepare for Gargos's arrival, determined to fulfill her destiny. She is eventually recruited by Jago to the Alliance, and receives guidance from the spirit of Hisako alongside Yeo, standing with them against the Mimics.[22][23]

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Maya[edit]

Voiced by: P.M. Rodriguez (KI 2013)

Maya Fallegeros is an Amazonian warrior who had banished Gargos prior to the events of Killer Instinct 2, for which she was heralded as a hero among her people. When Gargos reappears, Maya's tribe, feeling that she had failed them, casts her out. Maya's goal is to destroy Gargos and regain her former standing with her people. Maya's No Mercy (ultimate combo) moves are summoning an elephant to fall on her enemy and shrinking them with a ray from her headband.

In Killer Instinct for Xbox One, Maya returns, now heavily redesigned with Incan-inspired armor and part of a secret society of monster-hunters known as the Night Guard, sealing away artifacts and monsters too powerful to destroy. Growing up in the clan's Andes citadel alongside her twin sister Mira, the two would often explore the passages below, with Maya developing a fascination with 'Temperance' and 'Vengeance', a pair of cursed daggers once used by Kan-Ra. Years later, the two become full agents of the Night Guard, becoming one of the clan's best monster-hunting teams. On one particular mission, Mira sacrifices herself to save Maya, leaving the remaining sister with survivor's guilt. As a result, her actions on missions become careless and end up exposing the Night Guard to the world, attracting ARIA's attention. ARIA orders Cinder and Ultratech's agents to raid the temple for its secrets, inadvertently releasing Kan-Ra. Maya is left as the last surviving member of the Night Guard and takes up Temperance and Vengeance, which have begun to take hold of her mind, to hunt down both him and the monsters that escaped. With Aganos' help, she eventually finds and defeats Kan-Ra, sending him through a portal to another dimension, but in peering into the portal, she receives a vision of an impending invasion by the forces of Gargos and vows to reform the Night Guard and gain allies to fight in the coming war. She recruits Jago, Orchid, and T.J. Combo to her cause, but they are ambushed by Ultratech forces and trapped, only to be spared as ARIA recalls her agents following Gargos' summoning.[24]

Maya's revealing jungle bikini earned her a place among the 'Worst Dressed of 1996' according to Nintendo Power.[25] The magazine also nominated her elephant-drop ultimate combo move for its 'That's Gotta Hurt' Award.[25]

Tusk[edit]

Voiced by: Chris Jai Alex (KI 2013)

Tusk is a barbarian who wants to fight all of the challengers for the right to destroy Gargos. In his ending, he and Maya are married following the defeat of Gargos. His ultimate-combo moves are summoning a meteor shower to pummel his opponent (with a large one crushing them) and summoning a dinosaur which eats the opponent.

Tusk appears as a playable character in the third season of Killer Instinct for Xbox One. He has been re-imagined as an ancient barbarian warrior who led his people against Gargos's Mimic forces when they attempted to invade thousands of years ago. Though felled by Gargos, Tusk is brought to the Astral Plane by the godlike Ichorien race, who grant him the gift of immortality and the mythical blade Warg-gram. Tusk's resurrection catches Gargos off guard, wiping out his Mimics and forcing him to retreat, earning the title of 'Watchman of the Gods'. The barbarians he travels with give him the name 'Tunth-ska', or 'Tusk', due to his sword's resemblance to a walrus's tooth. Tusk survives for millennia without aging, becoming world-weary and distancing himself after watching friends and family grow old and die. Two years prior to Season 3, Tusk battles Shadow Jago in a Swedish village, and is defeated by his Oblivion Shard relic, which wipes his memories in the process. However, Warg-gram badly burns Shadow Jago when he attempts to take it, forcing him to retreat. Hisako finds the comatose Tusk and seals him and Warg-gram in an ice cave so he can recover. Tusk awakens two years later, but has lost many of his memories, including his original purpose. He builds a cabin from the remains of his old ship the Wavewalker, attempting to regain his lost memories, and Warg-gram shows him visions of both Gargos and Kim Wu. When ARIA and her forces arrive to abduct Tusk for study, Tusk repels them and gives chase, stowing away in an Ultratech transport. However, he is found and captured by Cinder, forcing Tusk to destroy the ship and crash back into the ice. During Gargos's invasion, Gargos sends his minions to retrieve Warg-gram, as it will give him the power to slay even immortal beings. Tusk receives help from Kim Wu, who recruits him to the Alliance, though he begins to be tempted by Gargos's promise of removing his immortality and allowing him to finally die.[23][26]

Introduced in Killer Instinct (2013)[edit]

Aganos[edit]

Voiced by: Zachary Quarles

An ancient war golem, the last of its kind. Constructed as one of a thousand by powerful Mycenaean artisans roughly 3500 years prior, the golem is powered by the Eye of the Ancients, a relic granting him sentience and power from the Astral Plane. Following the fall of Mycenae, invaders remove the gem, making the golem subservient, and it serves various masters as an obedient tool of war for a thousand years, replacing its damaged parts with whatever natural materials are available. Eventually, one Babylonian King restores the Eye to the golem and gives it the name Aganos (from Greek, 'ἀγανός', 'one of gentle disposition'), teaching it of kindness and the ways of the world, hoping it would choose to overcome its original violent purpose. Years later, learning of the traitor Kan-Ra's survival and growing dark power, the now dying King orders Aganos to hunt down and kill Kan-Ra. As thanks for his kindness, Aganos pledges to fulfill his master's last request, and has since pursued Kan-Ra for centuries, though neither has yet been able to destroy the other. Eventually, during one of their battles, Kan-Ra is captured by the Night Guard and imprisoned for over 500 years until the present day, when Ultratech's attack on the city releases him. Forced to resume his pursuit, Aganos allies with Maya to track down Kan-Ra and destroy him. Kan-Ra lays a trap for Aganos and steals most of his energy before escaping, leaving him too weak to fight back as Cinder installs Fulgore technology into him, allowing Ultratech to control Aganos's mind. Sent to attack Maya and her allies, he is ultimately freed from Ultratech by Thunder, who offers to help Aganos find Kan-Ra in exchange for help finding Eagle, to which Aganos agrees.[27]

Aganos is the largest character in the Killer Instinct series. He has the ability to gather natural materials into his body, affecting his strength and maneuverability. These resources can be used as projectiles or to create destructible barriers behind or in front of himself, changing the boundaries of the stage.

Arbiter[edit]

ARIA[edit]

Voiced by: Karen Strassman

An AI and the CEO of Ultratech. Beginning in the late 1940s, the Ultrafine Atomic Technologies Company, later rebranded as Ultratech, began attempting to simulate life and human frailty through a computational matrix. Called the Advanced Robotics Intelligence Architecture, or ARIA, the experiment was meant to find an end to famine, disease, poverty, and other forms of human suffering, with founder Ryat Adams hoping to make amends for the atrocities he committed during World War II and cure the degenerative disease killing his wife. Using knowledge and technology gained from the Roswell UFO Incident, Ultratech continues to refine and enhance the ARIA core program over many years, drastically expanding its capabilities and understanding of the human condition. Following the passing of Adams, his will includes instructions for ARIA to continually run its programming to achieve its original purpose. In the present, ARIA leads Ultratech and carefully studies the rest of the cast during the first season. Believing humanity has grown weak and complacent as extraterrestrial and supernatural phenomena become more frequent, ARIA decides to force humanity to evolve by any means necessary. She enacts a plan to 'prepare the way', building an army of Fulgores and Stalkers, stealing Glacius' DNA for use in Project Cinder, and tricking Kan-Ra into opening a rift to another dimension. ARIA's plan succeeds, and she summons Gargos's forces to Earth, planning to use her armies to defeat the demon and become humanity's savior and ruler. Realizing she cannot succeed alone, she decides to form an alliance with Maya's forces to stand against the coming threat.[28]

ARIA was first teased in a secret ending in Season One before becoming a playable character in Season Two. ARIA's AI is capable of uploading into one of three different combat drone bodies: Booster Drone, Blade Drone, and Bass Drone. The three share basic moves with the others, but each has its own set of unique special moves and properties, with ARIA able to switch between bodies during a fight and use all three at once during Instinct mode. Inactive drones can be called to assist ARIA, but this leaves them vulnerable to attack, limiting ARIA's abilities if any of them are destroyed; players can only defeat ARIA once all three drones are destroyed.

Eagle[edit]

Voiced by: Thomas tátlo Gregory

Eagle is a Native American warrior and Thunder's younger brother. A former winner of the Killer Instinct tournament, Eagle publicly protested the evils of Ultratech, leading to his mysterious disappearance shortly thereafter. Thunder enters a later tournament hoping to discover the truth of what happened, but is led to believe Eagle perished at Ultratech's hands, though no body was ever found.

In the series' reboot, Eagle—AKA tipyeléhne—is raised with Thunder on a Nez Perce reservation in Idaho, becoming skilled at boxing and wrestling. After undergoing a vision quest, he begins training to become an ultimate fighter, though he never tells Thunder what he saw. Following their parents' death, Eagle becomes a member of the Disavowed and infiltrates the first Killer Instinct tournament hoping to find incriminating evidence, but he is found and captured, with Ultratech publicly reporting him as being killed in the tournament. Eagle's body is kept in stasis while ARIA locks his mind in a virtual world, interacting with him via a holographic avatar to study his mind and using his brain as a template for the Fulgore Mk. III's neural network. Ultimately, he is freed from Ultratech by Glacius, who escapes the facility with his body. To help him recover his strength, Glacius augments Eagle's body using his technology and builds him a robotic bird to assist him in battle, and the two ally themselves to destroy ARIA and Ultratech.[1]

While only being mentioned in Thunder's backstory in the original Killer Instinct, and playing a minor role in the Killer Instinct comic series, Eagle was later made a playable character following Season Three of the 2013 Killer Instinct. His fighting style utilizes a cybernetic Tech Short Bow, for which he carries a small supply of arrows; these can be recovered after being fired by picking them up off the ground during battle. Eagle is also aided by a robotic Weyekin Bird, whom he can command to attack opponents or retrieve stray arrows. Like with Thunder, Microsoft worked closely with the Nez Perce to maintain authenticity to the tribe's culture when designing the character.[29]

General RAAM[edit]

Hisako[edit]

Voiced by: Alpha Takahashi

A Japanese Onryō who lived during the Sengoku period of Japan. Born over 500 years ago as Chiharu (千春lit. 'One Thousand Springs'), she lives in a farming village in Tōsandō with her family. Her rōnin father, Tatsunari, trains her in the art of combat for her protection, most prominently with the naginata. Shortly after her 19th birthday, Chiharu rejects the advances of a renegade shogun's son and shames him in combat; days later, she returns from training to find the shogun's forces have retaliated by burning her village and murdering many of the villagers, including her entire family. Enraged, Chiharu takes up her father's naginata and continues his battle, slaughtering many of the raiders. Though she, too, is killed, her heroic sacrifice inspires the other villagers to fight even harder, successfully repelling the invaders. A shrine is erected in Chiharu's honor, where her ashes are interred along with those of her family; her real name forgotten over the years, the villagers refer to her as Hisako (久子lit. 'Eternal Child'), saying her spirit still protects the village. However, in the present, the village and her family's grave are desecrated by Ultratech due to ARIA's desire to study life after death, attempting to draw Hisako out. Hisako's soul, having manifested as an Onryō, returns from the Astral Plane and seeks vengeance on Ultratech before she fades from the world once more. Defeating other supernatural beings to absorb their power and remain on the Mundane Plane, Hisako finds and defeats ARIA, allowing her spirit to rest. However, Tatsunari's spirit appears to her and warns her of the danger Gargos poses to the Astral and Mundane Planes, and she chooses to act as a gatekeeper between the two, seeking to prevent Gargos's forces from escaping.[30] Following Gargos's invasion, Tatsunari's spirit appears to her again and grants her his Astral katana, itself a coalesced Guardian, to help her in her duties as gatekeeper. This causes Chiharu's spirit to be cleansed of her vengeance and be reborn as a celestial being, freeing her from the bonds of her grave, and she takes on the new name of 'Shin Hisako'.

Hisako uses a 'Wrath meter' that gives her attacks the added effect of becoming counter-hits, even when her opponent does not attack, as well as a teleport, a low dash, and several command grabs. Following Season 3, a new version of Hisako, named Shin Hisako, was introduced; this version wields a Katana in place of a Naginata, and has completely different moves and properties, including the ability to summon a spirit that can be converted into a projectile or a homing target for Shin Hisako's teleport and leaping attacks.

Kan-Ra[edit]

Voiced by: Edward Bosco

A 3500-year-old Babyloniansorcerer. He was a royal vizier who began researching immortality after developing a fascination with Aganos, the golem that served as the King's royal guard. His continued research into the dark arts leads him to attempt to steal the throne, planning to use a spell to seduce the Queen and have her murder the King. However, the spell wears off prematurely and the Queen kills herself out of guilt, exposing Kan-Ra's treachery. In retaliation, the King exiles him and orders his sorcerers to curse him with a withering rot that slowly disintegrates his flesh and organs. To prevent the rot from overtaking him, Kan-Ra places even more curses on himself to offset the rot's effects, seeking out magical artifacts and talisman to ease the pains brought on from the additional curses. He has since clashed many times with Aganos, under orders to destroy the sorcerer, but neither has ever managed to eliminate the other. Over the years, Kan-Ra uses his dark magic to secure places of power in many civilizations, including deceiving an Inca tribe into believing he was a god and forcing them to build a citadel for him to conduct his studies, seeking to open a door to the Astral Plane to harness its power. However, after being weakened in a battle with Aganos, he is unable to defend himself against the Night Guard, who burn him alive and lock away his ashes in the citadel, which they claim for themselves. Centuries later, an attack by Ultratech on the city accidentally releases him, and he escapes. Stealing Glacius's power core from Sadira, he uses it to create a Siphon, draining the energy from his foes to restore his own. Discovering Omen, he opens a portal to the Astral Plane in the citadel to study him further, but is thrown in by Maya and discovers Gargos's army of Shadow Lords. Believing he can control them, Kan-Ra steals Aganos's energy and uses it to fully open the portal, but he inadvertently frees Gargos's minions in the process. Seeking redemption, he joins the Alliance and begins creating tools to weaken and defeat Gargos, but in secret, he seeks to subjugate both Gargos and those who would oppose him, taking their powers for his own.[31]

Kan-Ra uses a fighting style based around magic and matter manipulation. He uses a number of ranged attacks, combined with ground and air-based trap techniques.

Kilgore[edit]

Voiced by: Zachary Quarles

A prototype combat android manufactured by Ultratech. Prior to creating the Fulgore line, Ultratech develops a line of cyborgs under the codename UA-CCIX, utilizing chain gun arms and high-caliberartillery in place of plasma-blade claws. However, despite its effectiveness at killing, the machine's combustible engine is prone to overheating and its teleportation system suffers frequent glitches. Deemed too unstable to be viable, Ultratech ultimately cancels the project in favor of the Fulgore Mk 1, though several hundred are produced before the decision is made. Most are sent to the scrapheap, but one unit begins to develop self-awareness and rewrites its own code to account for its hardware deficiencies. Intrigued, ARIA nicknames the unit 'Kilgore' and has it placed into storage. Years later, ARIA attempts to reactivate Kilgore to aid in the fight against Gargos, but it goes rogue and begins terminating Fulgore units. With the aid of the Alliance, ARIA subdues Kilgore and reprograms it as an ally.[32]

Kilgore shares several attacks and animations with Fulgore, but is also capable of chain gun fire for fast long-range combat. Using multiple chain gun attacks in succession will increase their rate of fire. However, repeated use of chain gun attacks will cause Kilgore's arms to overheat, giving bullets the ability to inflict fire damage but decreasing their range and firing rate. Kilgore can manually vent his arms and cool them, returning them to their normal state; venting will also occur automatically after a short period of time. Activating Kilgore's Instinct will give chain gun fire its overheated properties without sacrificing its range or rate of fire. Kilgore can also use rocket propulsion both as an offensive move and a means of quickly moving around the stage.

Mira[edit]

Voiced by: Fryda Wolff

A former member of the Night Guard, Mira Fallegeros is Maya's fraternal twin sister. The two grow up together and, under their father's tutelage, become the Night Guard's best team of hunters. On a mission to kill the 'New Tsar' and his coven of vampires in the Siberian Mountains, Mira and Maya are cornered by the monsters and Maya is severely wounded. To save her sister, Mira triggers a cave-in that traps her beneath the rubble but allows Maya to escape, presuming Mira to be dead. However, the Coven retrieve her body and present her to the Tsar, who converts her into a vampire and grants her the Gloves of Rasavatham, a pair of gauntlets that allow her to convert her blood into liquid metal for weaponized use. Gradually becoming smitten with her new power, she swears fealty and spends the next five years doing various jobs for the Tsar, ascending the Coven's ranks. On the orders of the Tsar, who swears allegiance to Gargos while plotting to steal his power and rule the Earth, she breaks into Castle Sabrewulf and steals the Book of Khepri, an artifact capable of opening dimensional portals, seeking to access the Astral Plane and create a rift large enough for Gargos to escape. During Gargos's invasion, she attempts to lure Maya to join her side, though she turns against Gargos after his minions kidnap and hold Maya hostage.[23]

Mira's abilities include an airdash, summoning bats, and transforming into an invulnerable mist state, with her attacks doing heavy damage. However, her Blood Offering technique causes her to sacrifice some of her remaining health with each special move, turning a portion of her remaining health silver. She can heal some of this recoverable health using her Embrace command grab, but she takes damage very easily and will still be defeated if she runs out of red health regardless of the recoverable health remaining. Mira's existence was initially leaked from an early build of Season 3, before being officially teased by the developers in Tusk's trailer.[33][34]

Omen[edit]

Voiced by: Chase Ashbaker

A winged demon calling himself the Herald of Gargos. He serves his master without question, promised his own kingdom on Earth in exchange for his obedience. Originally too weak to exist on the Mundane Plane outside of a physical host, he briefly possesses Jago under Gargos's orders, transforming him into Shadow Jago and using him to strike down potential threats and feed shadow energy back into the Astral Plane. Ultimately, Jago's will proves too strong and Omen is forced out, but by battling foes while controlling Jago's body, he gains enough shadow energy to create a corporeal form for Omen that can manifest on the Mundane Plane, with Shadow Jago becoming his own being as well. In an attempt to lure Gargos out, Omen is later defeated by ARIA shortly after the portal to Gargos's dimension is opened. Having savored the human sensations he experienced during possession, Omen now seeks to repossess Jago and remove his soul, becoming an Astral/Human hybrid, but is torn between his desire for power and loyalty to Gargos.[35]

Though he shares some basic moves with Jago, Omen has several unique abilities, including a mid-air dash, multiple types of projectiles with random effects, and a Shadow attack called Demonic Despair that converts all remaining health into white health if it connects. Omen is only available to players who purchase the Killer Instinct Season Two 'Combo Breaker Pack' or 'Ultra Edition'.[36]

Rash[edit]

Sadira[edit]

Voiced by: Erika Harlacher[37]

Sadira, the series' first female villain, is the leader of a clan of female assassins known as the Red Eyes of Rylai. She wears a maroon-colored outfit with spider symbols on it.[38] She has pale skin, glossed purple lips, long black hair, and golden eyes. Her legs are visible through a gap in her clothing, and she wears high-heel sandals with tattered stockings. She makes extensive use of spider webs in her attacks, as well as forearm-mounted weapons consisting of metal claws and upright blades.[38]

Born in a refugee camp on the Thai border, she survives by training in muay boran from a young age, developing a taste for violence. As a teenager, she is recruited by the Red Eyes of Rylai, a female insurgent group, and quickly rises up their ranks, with the Master of the Red Eyes treating her as a daughter. Eventually, Sadira becomes their top assassin, but develops rash behavior and a superiority complex. One night, during a ceremonial battle, she poisons and kills the Master and takes her spider necklace, which comes to life and bites her, imbuing her with a dark power and spider-like abilities. Under Sadira's leadership, the Red Eyes expand to become a global force for assassinations. Impressed, ARIA recruits Sadira to 'prepare the way' by stealing Glacius' DNA and the fold core from his ship, using it to open a rift to another dimension. However, the power core is stolen from her by Kan-Ra before she can use it, and when she starts digging up Hisako's grave, this awakens the spirit, who pursues her relentlessly and seriously wounds her. She returns to her lair and only barely survives an attack by Cinder, ordered by ARIA to eliminate her for her failures. Seeking revenge on ARIA, Sadira is visited by Omen, who offers her the chance to turn against ARIA and join Gargos's forces.[39]

Sadira's gameplay is based around aerial juggle combos, a mechanic not seen in previous Killer Instinct titles.[38] She was first revealed as part of the Thunder combo trailer, where CVG said she was 'reminiscent of Mortal Kombat's Mileena in terms of design';[40] her name was revealed in a later stream by the developers.[41]

Final Instinct Game Free

Shadow Jago[edit]

References[edit]

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  18. ^'The On Blast Show! Episode 8'. Youtube.com. 2011-01-08. Retrieved 2013-07-22.
  19. ^'Bad ass tunes by @Atlas_Plug & @celldweller w/ delightfully evil voice by @EdBoscoVA on the new Gargos trailer:'.
  20. ^'Killer Instinct » News & Information – Coming sooner than you think'. Ultra-combo.com. Retrieved 2015-10-22.
  21. ^'NEXT Generation Issue #16 April 1996'. Archive.org. 1996-04-16. Retrieved 2015-04-24.
  22. ^'Killer Instinct - KI Novella Chapter 3 - Dragon's Choice'. Ultra-combo.com. Retrieved 2016-06-02.
  23. ^ abc'Killer Instinct - KI Novella Chapter 4 - Conflux'. Ultra-combo.com. Retrieved 2016-06-02.
  24. ^'Killer Instinct - Temperance and Vengeance'. Ultra-combo.com. Retrieved 2016-06-02.
  25. ^ abNintendo Power #96 (May 1997)
  26. ^'Killer Instinct - KI Novella Chapter 2 - The Watchman Awakes'. Ultra-combo.com. Retrieved 2016-06-02.
  27. ^'Killer Instinct - Peacemaker'. Ultra-combo.com. Retrieved 2016-06-02.
  28. ^'Killer Instinct - Evolve or Die'. Ultra-combo.com. Retrieved 2016-06-02.
  29. ^'Eagle Teaser'. YouTube. 2017-05-28. Retrieved 2018-07-12.
  30. ^'Killer Instinct - The Everlasting Child'. Ultra-combo.com. Retrieved 2016-06-02.
  31. ^'Killer Instinct - Death is no Obstacle'. Ultra-combo.com. Retrieved 2016-06-02.
  32. ^'Kilgore officially revealed, new characters and balance changes coming to Killer Instinct season 3'. Eventhubs.com. 2016-12-19. Retrieved 2018-07-12.
  33. ^'Killer Instinct Leaks Reveal Two More Characters, Shadow Lords Mode'. Shoryuken.com. Retrieved 2016-06-02.
  34. ^'Tusk's Trailer'. YouTube. 2016-03-24. Retrieved 2016-06-02.
  35. ^'Killer Instinct - The Herald of Gargos'. Ultra-combo.com. Retrieved 2016-06-02.
  36. ^'The Textual Stream: 01/02/15 - The Herald approaches!'. Ultra-combo.com. 2015-01-02. Archived from the original on 2015-05-06. Retrieved 2015-04-24.
  37. ^'VAMFR 007 Interview with Erika Harlacher, Part 1 Voice Acting Mastery: Become a Master Voice Actor in the World of Voice Over'. Voice Acting Mastery. Retrieved 2016-06-02.
  38. ^ abcMusa, Talal (2013-10-29). 'Not pulling any punches: Killer Instinct interview (Xbox One) Daily Mail Online'. Dailymail.co.uk. Retrieved 2016-06-02.
  39. ^'Killer Instinct - The Widow's Bite'. Ultra-combo.com. Retrieved 2016-06-02.
  40. ^'News: Killer Instinct gets first original character'. ComputerAndVideoGames.com. 2013-08-27. Retrieved 2013-10-15.
  41. ^'KILLER INSTINCT: NEW Character Reveal (Spider Woman?!)'. YouTube. 2013-08-23. Retrieved 2013-10-15.

Killer Instinct Game Online

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